Jesse Donkervliet

Teacher
Ph.D. student
Project Lead OpenCraft project

Research Focus
Massivizing Minecraft-like multi-player networked environments

Contact

Links

Publications
Master Thesis
Bachelor Theses
Talks
Course List

Publications
Towards a Workload Trace Archive for Metaverse Systems
ICPE HotCloudPerf 2024
PDF
Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing
ICDCS 2023
PDF
Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta’s Flagship Virtual Reality Hardware
ICPE HotCloudPerf 2023
PDF
Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games
ICPE 2023
PDF
Efficiently Improving the Performance of Serverless Applications with Microtask-based Scheduling
4th International Workshop on Cloud, IoT and Fog Systems (CIFS’22) (co-located with UCC), Dec 2022
PDF
Dyconits: Scaling Minecraft-like Services through Dynamically Managed Inconsistency
ICDCS 2021
PDF
An Empirical Evaluation of the Performance of Video Conferencing Systems
HotCloudPerf 2021
An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and Entertainment
2021, ACM/SPEC International Conference on Performance Engineering Companion (ICPE Companion)
Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless Systems
12th USENIX Workshop on Hot Topics in Cloud Computing (HotCloud'20)
Yardstick: A Benchmark for Minecraft-like Services
ICPE 2019
PDF
Mnemos: Self-Expressive Management of Business-Critical Workloads in Virtualized Datacenters
IEEE Computer 48(7): 46-54 (2015)
PDF
Massivizing online games using cloud computing: A vision.
ICME Workshops 2014: 1-4
PDF

Master Thesis
Design and Experimental Evaluation of a System based on Dynamic Conits for Scaling Minecraft-like Environments

Supervised Bachelor Theses
Design and Evaluation of a Cloud operated Storage System for Minecraft-like Games
PorygonCraft: Improving and Measuring the Scalability of Modifiable Virtual Environments using Dynamic Consistency Units

Talks
Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta's Flagship Virtual Reality Hardware
HotCloudPerf Workshop, Companion of the 2023 ACM/SPEC International Conference on Performance Engineering (ICPE '23 Companion)
Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless Systems
HotCloud 2020

Teaching
    Course Architect
Computer Networks, BSc, VU (2017-ongoing)
    Course Coordinator
Computer Organization / Systems Architecture, BSc, VU (2017-ongoing)
    Co-Teacher
Distributed Systems, MSc, VU (2017-ongoing)
    Lab, Digital Material
Computer Organization, BSc, TUD (2011-2016)